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ICALT
2008
IEEE
16 years 1 months ago
Adapting an Educational Game for Spanish Orthography to make it Adaptive and Accessible
This paper explains SAMO, an educational game for Spanish orthography. The game is an evolution of MITO, which was evaluated with real students. Using information obtained from th...
Cristina Carmona, David Bueno, Miguel A. Jim&eacut...
AAAI
2006
15 years 8 months ago
Learning Noun-Modifier Semantic Relations with Corpus-based and WordNet-based Features
We study the performance of two representations of word meaning in learning noun-modifier semantic relations. One representation is based on lexical resources, in particular WordN...
Vivi Nastase, Jelber Sayyad-Shirabad, Marina Sokol...
MODELLIERUNG
2004
15 years 8 months ago
Modeling Socio-Technical Processes in e-Commerce Scenarios
: We consider socio-technical processes, i.e. processes where machines as well as humans participate. Typical examples occur in sales processes in e-commerce. Three modeling tasks ...
Michael M. Richter, Armin Stahl
ICALT
2009
IEEE
15 years 10 months ago
The G-Math Peer-Tutoring System for Supporting Effectively Remedial Instruction for Elementary Students
This study proposed the multi-user G-Math PeerTutoring System for facilitating students' tutoring strategies in math learning in the remedial instruction. The G-Math Peer-Tut...
Mengping Tsuei
ICALT
2005
IEEE
16 years 4 days ago
Integrating Wireless Technology in Pocket Electronic Dictionary to Enhance Language Learning
We believe that with regard to the information technology applications in education, one student one computing device will be the future and long-term trend. Many related studies ...
Jen-Kai Liang, Tzu-Chien Liu, Hsue-Yie Wang, Tak-W...