Sciweavers

3084 search results - page 278 / 617
» Learning to Take Actions
Sort
View
ECAL
1995
Springer
15 years 10 months ago
Can Development Be Designed? What we May Learn from the Cog Project
Neither `design' nor `evolutionary' approaches to building behavior-based robots feature a role for development in the genesis of behavioral organization. However, the n...
Julie C. Rutkowska
CATE
2004
190views Education» more  CATE 2004»
15 years 8 months ago
Enhancing Online Learning Performance: An Application of Data Mining Methods
Recently web-based educational systems collect vast amounts of data on user patterns, and data mining methods can be applied to these databases to discover interesting associations...
Behrouz Minaei-Bidgoli, Gerd Kortemeyer, William F...
KER
2007
90views more  KER 2007»
15 years 6 months ago
PLTOOL: A knowledge engineering tool for planning and learning
AI planning solves the problem of generating a correct and efficient ordered set of instantiated activities, from a knowledge base of generic actions, which when executed will tra...
Susana Fernández, Daniel Borrajo, Raquel Fu...
JIPS
2010
138views more  JIPS 2010»
15 years 1 months ago
A Study on Design and Implementation of the Ubiquitous Computing Environment-based Dynamic Smart On/Off-line Learner Tracking Sy
In order to provide a tailored education for learners within the ubiquitous environment, it is critical to undertake an analysis of the learning activities of learners. For this pu...
Hyung-Min Lim, Kun-Won Jang, Byung-Gi Kim
ICML
2007
IEEE
16 years 7 months ago
Combining online and offline knowledge in UCT
The UCT algorithm learns a value function online using sample-based search. The TD() algorithm can learn a value function offline for the on-policy distribution. We consider three...
Sylvain Gelly, David Silver