Traditional approaches to Multiple-Instance Learning (MIL) operate under the assumption that the instances of a bag are generated independently, and therefore typically learn an in...
Among the main issues of future technology-enhanced learning systems, we can mention the following ones: the ability to reuse learning resources (learning objects, tools and servic...
When learning a classical instrument, people often either take lessons in which an existing body of “technique” is delivered, evolved over generations of performers, or in som...
In this paper we argue that the use of a language with a type system, together with higher-order facilities and functions, provides a suitable basis for knowledge representation in...
Peter A. Flach, Christophe G. Giraud-Carrier, John...
Games for learning cannot take the same design approach as games when targeting audiences. While players of entertainment games have the luxury of choosing games that suit them, s...
Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben ...