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ITICSE
2004
ACM
16 years 5 days ago
Self-efficacy and mental models in learning to program
Learning to program is a unique experience for each student, and it is not fully understood why one person in an introductory programming course learns to program better and more ...
Vennila Ramalingam, Deborah LaBelle, Susan Wiedenb...
ICRA
2003
IEEE
120views Robotics» more  ICRA 2003»
16 years 1 days ago
Design and implementation of a behavior-based control and learning architecture for mobile robots
− A behavior-based control and learning architecture is proposed, where reinforcement learning is applied to learn proper associations between stimulus and response by using two ...
Il Hong Suh, Sanghoon Lee, Bong Oh Kim, Byung-Ju Y...
ECML
2003
Springer
15 years 12 months ago
Pairwise Preference Learning and Ranking
We consider supervised learning of a ranking function, which is a mapping from instances to total orders over a set of labels (options). The training information consists of exampl...
Johannes Fürnkranz, Eyke Hüllermeier
IUI
1998
ACM
15 years 11 months ago
Task-sensitive Cinematography Interfaces for Interactive 3D Learning Environments
Interactive3Dlearningenvironmentscanproviderichproblemsolving experiences with unparalleled visual impact. In these environments, students interactively solve problems by directin...
William H. Bares, Luke S. Zettlemoyer, Dennis W. R...
CIDM
2007
IEEE
15 years 10 months ago
Efficient Kernel-based Learning for Trees
Kernel methods are effective approaches to the modeling of structured objects in learning algorithms. Their major drawback is the typically high computational complexity of kernel ...
Fabio Aiolli, Giovanni Da San Martino, Alessandro ...