Classical volume rendering is computed by casting a bundle of parallel rays from a flat viewing plane onto the volume data set, and produces as such a spatially limited view of the...
Junfeng Guo, Ioan Alexandru Salomie, Rudi Deklerck...
While objects of our focus of attention (“where we are looking at”) and accompanying affective responses to those objects is part of our daily experience, little research exis...
Nikolaus Bee, Helmut Prendinger, Arturo Nakasone, ...
In a navigation-oriented interaction paradigm, such as desktop, mixed and augmented virtual reality, recognizing the user needs is a valuable improvement, provided that the system...
In simplest terms, brightness is the appearance of luminance and lightness is the appearance of objects. The experiments in this paper measure the appearance of three visible face...
A homogeneous paradigm for evidence integration is presented, and a vision system to recognize 3D objects is demonstrated using this paradigm. A new concept called generalizedfeat...
Rick Kjeldsen, Ruud M. Bolle, Andrea Califano, Rus...