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MICCAI
1999
Springer
15 years 11 months ago
Rendering the Unfolded Cerebral Cortex
Classical volume rendering is computed by casting a bundle of parallel rays from a flat viewing plane onto the volume data set, and produces as such a spatially limited view of the...
Junfeng Guo, Ioan Alexandru Salomie, Rudi Deklerck...

Publication
179views
15 years 10 months ago
AutoSelect: What You Want Is What You Get Real-Time Processing of Visual Attention and Affect
While objects of our focus of attention (“where we are looking at”) and accompanying affective responses to those objects is part of our daily experience, little research exis...
Nikolaus Bee, Helmut Prendinger, Arturo Nakasone, ...
AVI
2004
15 years 8 months ago
Observing and adapting user behavior in navigational 3D interfaces
In a navigation-oriented interaction paradigm, such as desktop, mixed and augmented virtual reality, recognizing the user needs is a valuable improvement, provided that the system...
Augusto Celentano, Fabio Pittarello
IMAGING
2000
15 years 8 months ago
The Appearance of Brightness and Lightness
In simplest terms, brightness is the appearance of luminance and lightness is the appearance of objects. The experiments in this paper measure the appearance of three visible face...
John J. McCann
IJCAI
1989
15 years 8 months ago
A Homogeneous Framework for Visual Recognition
A homogeneous paradigm for evidence integration is presented, and a vision system to recognize 3D objects is demonstrated using this paradigm. A new concept called generalizedfeat...
Rick Kjeldsen, Ruud M. Bolle, Andrea Califano, Rus...