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TEDU
2008
213views Education» more  TEDU 2008»
15 years 5 months ago
TMAR: Extension of a Tabletop Interface Using Mobile Augmented Reality
Recently, many researchers have worked on tabletop systems. One issue with tabletop interfaces is how to control the table without using conventional desktop input devices such as ...
Sewon Na, Mark Billinghurst, Woontack Woo
CVPR
2009
IEEE
17 years 1 months ago
Active Learning for Large Multi-class Problems
Scarcity and infeasibility of human supervision for large scale multi-class classification problems necessitates active learning. Unfortunately, existing active learning methods ...
Prateek Jain (University of Texas at Austin), Ashi...
IADIS
2004
15 years 8 months ago
Connect: Designing the Classroom of Tomorrow by Using Advanced Technologies to Connect Formal and Informal Learning Environments
The main objective of the CONNECT project is to develop an innovative pedagogical framework that attempts to blend formal and informal learning, proposing an educational reform to ...
Sofoklis Sotiriou, Eleni Chatzichristou, Stavros S...
TIP
2008
185views more  TIP 2008»
15 years 6 months ago
Active Learning Methods for Interactive Image Retrieval
Active learning methods have been considered with increased interest in the statistical learning community. Initially developed within a classification framework, a lot of extensio...
Philippe Henri Gosselin, Matthieu Cord
VR
2010
IEEE
174views Virtual Reality» more  VR 2010»
15 years 5 months ago
Breaking the status quo: Improving 3D gesture recognition with spatially convenient input devices
We present a systematic study on the recognition of 3D gestures using spatially convenient input devices. Specifically, we examine the linear acceleration-sensing Nintendo Wii Re...
Michael Hoffman, Paul Varcholik, Joseph J. LaViola...