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UMUAI
2008
108views more  UMUAI 2008»
15 years 6 months ago
Developing a generalizable detector of when students game the system
Some students, when working in interactive learning environments, attempt to "game the system", attempting to succeed in the environment by exploiting properties of the s...
Ryan Shaun Joazeiro de Baker, Albert T. Corbett, I...
WSDM
2010
ACM
245views Data Mining» more  WSDM 2010»
16 years 4 months ago
Improving Quality of Training Data for Learning to Rank Using Click-Through Data
In information retrieval, relevance of documents with respect to queries is usually judged by humans, and used in evaluation and/or learning of ranking functions. Previous work ha...
Jingfang Xu, Chuanliang Chen, Gu Xu, Hang Li, Elbi...
ICML
2007
IEEE
16 years 7 months ago
Restricted Boltzmann machines for collaborative filtering
Most of the existing approaches to collaborative filtering cannot handle very large data sets. In this paper we show how a class of two-layer undirected graphical models, called R...
Ruslan Salakhutdinov, Andriy Mnih, Geoffrey E. Hin...
AIA
2006
15 years 8 months ago
Some Experiments Around a Neural Network for Multimodal Associations
This paper presents a study of the model of triple BAM by [11] which is an improved variation of the original BAM model by [7]. This class of model aims at integrating different s...
Yann Boniface, Reghis Abdelmalek
ICML
2009
IEEE
16 years 7 months ago
Herding dynamical weights to learn
A new "herding" algorithm is proposed which directly converts observed moments into a sequence of pseudo-samples. The pseudosamples respect the moment constraints and ma...
Max Welling