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ECIS
2004
15 years 8 months ago
To play, or not to play: building a learning environment through computer simulations
This article analyzes the impact of a computer simulation (business game) on the users' perceived learning. The theoretical model developed in this paper is derived from the ...
Luigi Proserpio, Magni Magni
LEGE
2004
169views Education» more  LEGE 2004»
15 years 8 months ago
Building Assessment Web Service from Question Type Learning Objects
In this paper we discuss the TestTool system as an established testing system model, the one that is being used in real educational settings and supports self-assessment as well as...
Vytautas Reklaitis, Kazys Baniulis, Nerijus Auksta...
ICMLA
2009
15 years 4 months ago
Learning Probabilistic Structure Graphs for Classification and Detection of Object Structures
Abstract--This paper presents a novel and domainindependent approach for graph-based structure learning. The approach is based on solving the Maximum Common SubgraphIsomorphism pro...
Johannes Hartz
CVPR
2007
IEEE
16 years 8 months ago
Real-time Gesture Recognition with Minimal Training Requirements and On-line Learning
In this paper, we introduce the semantic network model (SNM), a generalization of the hidden Markov model (HMM) that uses factorization of state transition probabilities to reduce...
Stjepan Rajko, Gang Qian, Todd Ingalls, Jodi James
PCI
2005
Springer
16 years 6 days ago
Unsupervised Learning of Multiple Aspects of Moving Objects from Video
A popular framework for the interpretation of image sequences is based on the layered model; see e.g. Wang and Adelson [8], Irani et al. [2]. Jojic and Frey [3] provide a generativ...
Michalis K. Titsias, Christopher K. I. Williams