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AGENTS
2001
Springer
15 years 10 months ago
It knows what you're going to do: adding anticipation to a Quakebot
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
John E. Laird
CANDT
2009
15 years 10 months ago
Facilitating participatory decision-making in local communities through map-based online discussion
Geographic information systems and online mapping technologies have been widely used for supporting participatory decision-making in local communities. However, limited studies ha...
Bo Yu, Guoray Cai
GIS
2000
ACM
15 years 9 months ago
The NASA Digital Earth Testbed
The goal of Digital Earth (www.digitalearth.gov) is to create a virtual representation of our planet that enables a person to explore and interact with the vast amounts of natural...
Jeff de La Beaujardière, Horace Mitchell, R...
IJES
2008
130views more  IJES 2008»
15 years 6 months ago
Deriving efficient control in Process Networks with Compaan/Laura
: At Leiden Embedded Research Center (LERC), we are building a tool chain called Compaan/Laura that allows us to map rapidly and efficiently signal processing applications written ...
Steven Derrien, Alexandru Turjan, Claudiu Zissules...
ECAL
2005
Springer
15 years 11 months ago
A Self-organising, Self-adaptable Cellular System
Abstract. Inspired by the recent advances in evolutionary biology, we have developed a self-organising, self-adaptable cellular system for multitask learning. The main aim of our p...
Lucien Epiney, Mariusz Nowostawski