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ECTEL
2007
Springer
16 years 24 days ago
Mobile Social Software with Context Awareness and Data Uncertainty for Technology-Enhanced Learning
Mobile computing technologies and social software have given new challenges to technology-enhanced learning. Simple e-learning system personalization, adaptation and authoring beco...
Yiwei Cao
ECML
2005
Springer
16 years 5 days ago
Model-Based Online Learning of POMDPs
Abstract. Learning to act in an unknown partially observable domain is a difficult variant of the reinforcement learning paradigm. Research in the area has focused on model-free m...
Guy Shani, Ronen I. Brafman, Solomon Eyal Shimony
ITS
2004
Springer
123views Multimedia» more  ITS 2004»
16 years 46 min ago
Combining Heuristics and Formal Methods in a Tool for Supporting Simulation-Based Discovery Learning
Abstract. This paper describes the design of a tool to support learners in simulation-based discovery learning environments. The design redesigns and extents a previous tool to ove...
Koen Veermans, Wouter R. van Joolingen
C5
2003
IEEE
15 years 12 months ago
A Conceptual Framework for Learning Experience Design
This paper describes our approach of utilizing a computational environment to apply a learner’s learning process as a first class object. With this approach, the learner’s le...
Kumiyo Nakakoji, Kazuaki Yamada, Yasuhiro Yamamoto...
COLT
2003
Springer
15 years 12 months ago
A General Class of No-Regret Learning Algorithms and Game-Theoretic Equilibria
A general class of no-regret learning algorithms, called no-Φ-regret learning algorithms, is defined which spans the spectrum from no-external-regret learning to no-internal-reg...
Amy R. Greenwald, Amir Jafari