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ATAL
2005
Springer
15 years 12 months ago
Multi-agent reward analysis for learning in noisy domains
In many multi agent learning problems, it is difficult to determine, a priori, the agent reward structure that will lead to good performance. This problem is particularly pronoun...
Adrian K. Agogino, Kagan Tumer
EUC
2005
Springer
15 years 11 months ago
Ubiquitous Learning on Pocket SCORM
With advanced technologies, computer devices have become smaller and powerful. As a result, many people enjoy ubiquitous learning using mobile devices such as Pocket PCs. Pocket PC...
Hsuan-Pu Chang, Wen-Chih Chang, Yun-Long Sie, Nige...
ITICSE
2004
ACM
15 years 11 months ago
Self-efficacy and mental models in learning to program
Learning to program is a unique experience for each student, and it is not fully understood why one person in an introductory programming course learns to program better and more ...
Vennila Ramalingam, Deborah LaBelle, Susan Wiedenb...
SIGECOM
1999
ACM
136views ECommerce» more  SIGECOM 1999»
15 years 10 months ago
Automated strategy searches in an electronic goods market: learning and complex price schedules
Markets for electronic goods provide the possibility of exploring new and more complex pricing schemes, due to the flexibility of information goods and negligible marginal cost. I...
Christopher H. Brooks, Scott A. Fay, Rajarshi Das,...
ACMSE
2008
ACM
15 years 8 months ago
Studio-based learning in CS2: an experience report
Recently there has been a surge of interest in making computer science education attractive to potential students, motivating to current students, and relevant to graduating stude...
Lakshman Myneni, Margaret Ross, T. Dean Hendrix, N...