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DESRIST
2009
Springer
79views Education» more  DESRIST 2009»
15 years 11 months ago
Power of peripheral designers: how users learn to design
In information system development, end-users often participate in design and in many cases learn to design their own system. Design, however, requires a distinct approach that use...
Yutaka Yamauchi
ALT
1995
Springer
15 years 10 months ago
Learning Unions of Tree Patterns Using Queries
This paper characterizes the polynomial time learnability of TPk, the class of collections of at most k rst-order terms. A collection in TPk de nes the union of the languages de n...
Hiroki Arimura, Hiroki Ishizaka, Takeshi Shinohara
ECCC
2010
124views more  ECCC 2010»
15 years 6 months ago
Lower Bounds and Hardness Amplification for Learning Shallow Monotone Formulas
Much work has been done on learning various classes of "simple" monotone functions under the uniform distribution. In this paper we give the first unconditional lower bo...
Vitaly Feldman, Homin K. Lee, Rocco A. Servedio
JAIR
2008
135views more  JAIR 2008»
15 years 6 months ago
On Similarities between Inference in Game Theory and Machine Learning
In this paper, we elucidate the equivalence between inference in game theory and machine learning. Our aim in so doing is to establish an equivalent vocabulary between the two dom...
Iead Rezek, David S. Leslie, Steven Reece, Stephen...
CI
2002
92views more  CI 2002»
15 years 6 months ago
Model Selection in an Information Economy: Choosing What to Learn
As online markets for the exchange of goods and services become more common, the study of markets composed at least in part of autonomous agents has taken on increasing importance...
Christopher H. Brooks, Robert S. Gazzale, Rajarshi...