Interactive software is currently used for learning and entertainment purposes. This type of software is not very common among blind children because most computer games and elect...
The chapter describes visual classification by a hierarchy of semantic fragments. In fragment-based classification, objects within a class are represented by common sub-structures ...
Reflecting the rapid growth of science, technology, and culture, it has become common practice to consult tools on the World Wide Web for various terms. Existing search engines pr...
Zamin artificial life model is designed to be a general purpose environment for researches on evolution of learning methods, living strategies and complex behaviors and is used in ...
Ramin Halavati, Saeed Bagheri Shouraki, Saman Hara...
: Social-aware computing is an emerging trend based on ubiquitous computing technologies and collaborative work. A successful design demands a better understanding of group tasks, ...