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NC
2006
116views Neural Networks» more  NC 2006»
15 years 6 months ago
Automated Design and Programming of a Microfluidic DNA Computer
Previously, we described ways to implement the functions AND and OR in a DNA computer consisting of microreactors with attached heating elements that control annealing of DNA. Base...
Michael S. Livstone, Ron Weiss, Laura F. Landweber
TOG
2002
153views more  TOG 2002»
15 years 6 months ago
Octree textures
Texturing using a set of two dimensional image maps is an established and widespread practice. However, it has many limitations. Parameterizing a model in texture space can be ver...
David Benson, Joel Davis
WWW
2003
ACM
16 years 7 months ago
A Context-Based Information Agent for Supporting Intelligent Distance Learning Environments
The large amount of information now available on the Web can play a prominent role in building a cooperative intelligent distance learning environment. We propose a system to prov...
Mohammed Abdel Razek, Claude Frasson, Marc Kaltenb...
AI
1998
Springer
15 years 6 months ago
Model-Based Average Reward Reinforcement Learning
Reinforcement Learning (RL) is the study of programs that improve their performance by receiving rewards and punishments from the environment. Most RL methods optimize the discoun...
Prasad Tadepalli, DoKyeong Ok
EUSFLAT
2003
115views Fuzzy Logic» more  EUSFLAT 2003»
15 years 8 months ago
A hierarchical fuzzy rule-based learning system based on an information theoretic
This paper proposes a new novel method for the online construction of a Hierarchical Fuzzy Rule Based System (FRBS) to accurately model a function while retaining a level of human...
Antony Waldock, Brian Carse, Chris Melhuish