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NIPS
1993
15 years 8 months ago
Temporal Difference Learning of Position Evaluation in the Game of Go
The game of Go has a high branching factor that defeats the tree search approach used in computer chess, and long-range spatiotemporal interactions that make position evaluation e...
Nicol N. Schraudolph, Peter Dayan, Terrence J. Sej...
BCS
2008
15 years 8 months ago
A Customisable Multiprocessor for Application-Optimised Inductive Logic Programming
This paper describes a customisable processor designed to accelerate execution of inductive logic programming, targeting advanced field-programmable gate array (FPGA) technology. ...
Andreas Fidjeland, Wayne Luk, Stephen Muggleton
SIGCSE
1999
ACM
83views Education» more  SIGCSE 1999»
15 years 11 months ago
Global cooperation project in computer programming course
A Global Cooperation Project was conducted with computer science classes at the Czech Technical University and North Hennepin Community College. The project was a pilot project fo...
Thomas Macek, Bozena Mannova, Josef Kolar, Barbara...
NIPS
2003
15 years 8 months ago
Policy Search by Dynamic Programming
We consider the policy search approach to reinforcement learning. We show that if a “baseline distribution” is given (indicating roughly how often we expect a good policy to v...
J. Andrew Bagnell, Sham Kakade, Andrew Y. Ng, Jeff...
APSEC
2002
IEEE
15 years 11 months ago
Lessons Learned in Framework-Based Software Process Improvement
Software process improvement (SPI) has emerged as a critical area for organizations involved in software development. There is now considerable evidence that SPI can provide subst...
Pankaj Jalote