Sciweavers

3653 search results - page 390 / 731
» Learning of Partial Languages
Sort
View
SIGECOM
2006
ACM
139views ECommerce» more  SIGECOM 2006»
16 years 23 days ago
Playing games in many possible worlds
In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...
ATAL
2008
Springer
15 years 8 months ago
On the usefulness of opponent modeling: the Kuhn Poker case study
The application of reinforcement learning algorithms to Partially Observable Stochastic Games (POSG) is challenging since each agent does not have access to the whole state inform...
Alessandro Lazaric, Mario Quaresimale, Marcello Re...
EMNLP
2006
15 years 8 months ago
Unsupervised Discovery of a Statistical Verb Lexicon
This paper demonstrates how unsupervised techniques can be used to learn models of deep linguistic structure. Determining the semantic roles of a verb's dependents is an impo...
Trond Grenager, Christopher D. Manning
CSL
2010
Springer
15 years 6 months ago
Bayesian update of dialogue state: A POMDP framework for spoken dialogue systems
This paper describes a statistically motivated framework for performing real-time dialogue state updates and policy learning in a spoken dialogue system. The framework is based on...
Blaise Thomson, Steve Young
WWW
2006
ACM
16 years 7 months ago
Relaxed: on the way towards true validation of compound documents
To maintain interoperability in the Web environment it is necessary to comply with Web standards. Current specifications of HTML and XHTML languages define conformance conditions ...
Jirka Kosek, Petr Nálevka