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INCDM
2010
Springer
146views Data Mining» more  INCDM 2010»
15 years 10 months ago
Learning from Humanoid Cartoon Designs
Abstract. Character design is a key ingredient to the success of any comicbook, graphic novel, or animated feature. Artists typically use shape, size and proportion as the first de...
Md. Tanvirul Islam, Kaiser Md. Nahiduzzaman, Why Y...
157
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MMM
2010
Springer
154views Multimedia» more  MMM 2010»
15 years 10 months ago
Learning Cooking Techniques from YouTube
Abstract. Cooking is a human activity with sophisticated process. Underlying the multitude of culinary recipes, there exist a set of fundamental and general cooking techniques, suc...
Guangda Li, Richang Hong, Yantao Zheng, Shuicheng ...
AMDO
2006
Springer
15 years 10 months ago
Human Motion Synthesis by Motion Manifold Learning and Motion Primitive Segmentation
Abstract. We propose motion manifold learning and motion primitive segmentation framework for human motion synthesis from motion-captured data. High dimensional motion capture date...
Chan-Su Lee, Ahmed M. Elgammal
CLOR
2006
15 years 10 months ago
Sequential Learning of Layered Models from Video
Abstract. A popular framework for the interpretation of image sequences is the layers or sprite model, see e.g. [1], [2]. Jojic and Frey [3] provide a generative probabilistic mode...
Michalis K. Titsias, Christopher K. I. Williams
EELC
2006
121views Languages» more  EELC 2006»
15 years 10 months ago
Symbol Grounding Through Cumulative Learning
Abstract. We suggest that the primary motivation for an agent to construct a symbol-meaning mapping is to solve a task. The meaning space of an agent should be derived from the tas...
Samarth Swarup, Kiran Lakkaraju, Sylvian R. Ray, L...