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DDECS
2007
IEEE
139views Hardware» more  DDECS 2007»
16 years 1 months ago
Debug Patterns for Efficient High-level SystemC Debugging
This paper proposes debug patterns combined with an intuitive flow to accelerate and simplify the debugging of SystemC designs. A debug pattern provides a formalized procedure to f...
Frank Rogin, Erhard Fehlauer, Christian Haufe, Seb...
ICRA
2007
IEEE
134views Robotics» more  ICRA 2007»
16 years 1 months ago
Towards a Real-Time Bayesian Imitation System for a Humanoid Robot
Abstract— Imitation learning, or programming by demonstration (PbD), holds the promise of allowing robots to acquire skills from humans with domain-specific knowledge, who nonet...
Aaron P. Shon, Joshua J. Storz, Rajesh P. N. Rao
FGR
2006
IEEE
159views Biometrics» more  FGR 2006»
16 years 1 months ago
A Near-infrared Image Based Face Recognition System
In this paper, we present a near infrared (NIR) image based face recognition system. Firstly, we describe a design of NIR image capture device which minimizes influence of enviro...
Stan Z. Li, Lun Zhang, ShengCai Liao, XiangXin Zhu...
MOMM
2006
ACM
122views Communications» more  MOMM 2006»
16 years 1 months ago
Multimedia Tools for Teaching Reconfigurable Systems
Multimedia tools provide significant assistance in vast variety of different areas and one of them is education. The paper shows that such tools are especially important for const...
Valery Sklyarov, Iouliia Skliarova
CIG
2005
IEEE
16 years 1 months ago
A Hybrid AI System for Agent Adaptation in a First Person Shooter
The aim of developing an agent that is able to adapt its actions in response to their effectiveness within the game provides the basis for the research presented in this paper. It ...
Abdennour El Rhalibi, Michael Burkey