We describe the development of a computer-generated arena within which one can study human place learning by asking subjects to locate an invisible target. A series of studies demo...
L. Nadel, K. G. F. Thomas, H. E. Laurance, R. Skel...
Abstract. Adaptation of devices and applications based on contextual information has a great potential to enhance usability and mitigate the increasing complexity of mobile devices...
Keshu Zhang, Haifeng Li, Kari Torkkola, Mike Gardn...
Robust execution of robotic tasks is a difficult problem. In many situations, these tasks involve complex behaviors combining different functionalities (e.g. perception, localizat...
Abstract. In this paper, we investigated the effects of guided and unguided style VR learning on user attention and retained knowledge. We conducted a study where users performed g...
Jayoung J. Goo, Kyoung Shin Park, Moonhoen Lee, Ji...
Machine learning and data mining have become aware that using constraints when learning patterns and rules can be very useful. To this end, a large number of special purpose syste...