Sciweavers

8008 search results - page 445 / 1602
» Learning in Multi-Agent Systems
Sort
View
ICPR
2010
IEEE
15 years 11 months ago
Lattice-Based Anomaly Rectification for Sport Video Annotation
Anomaly detection has received much attention within the literature as a means of determining, in an unsupervised manner, whether a learning domain has changed in a fundamental way...
Aftab Khan, David Windridge, Teofilo De Campos
ICML
1989
IEEE
15 years 11 months ago
Constructive Induction by Analogy
The available concept-learners only partially fulfill the needs imposed by the learning apprentice generation of learners. We present a novel approach to interactive concept-learni...
Luc De Raedt, Maurice Bruynooghe
AIIDE
2008
15 years 9 months ago
OpenNERO: A Game Platform for AI Research and Education
OpenNERO is an open source game platform designed for game AI research. The software package combines features commonly available in modern game engines (such as 3D graphics, phys...
Igor Karpov, John Sheblak, Risto Miikkulainen
ACE
2004
188views Education» more  ACE 2004»
15 years 8 months ago
A Computing Education Vision for the Sight Impaired
Vision is the main sensory modality employed in learning. Teaching materials in the areas of information technology and computer engineering are highly visual in nature and vision...
Iain Murray, Helen Armstrong
AAAI
2000
15 years 8 months ago
A Quantitative Study of Small Disjuncts
Systems that learn from examples often express the learned concept in the form of a disjunctive description. Disjuncts that correctly classify few training examples are known as s...
Gary M. Weiss, Haym Hirsh