Learning to build and test virtual reality (VR) systems is difficult due to the many required knowledge (e.g. computer graphics, sound processing, simulation, interaction, etc.) an...
This article presents a new approach to movement planning, on-line trajectory modiļ¬cation, and imitation learning by representing movement plans based on a set of nonlinear diļ¬...
The central question in this paper is: Who (or what) constructs anticipations? I challenge the (tacit) assumption of Rosenās standard definition of anticipatory systems according...
Recent developments in pervasive computing have enabled new features for collaboration and instrumentation in educational technology systems. An infrastructure for the integration...
Chad Peiper, David Warden, Ellick Chan, Roy H. Cam...
Multi-agent learning is a crucial method to control or find solutions for systems, in which more than one entity needs to be adaptive. In today's interconnected world, such s...