Sciweavers

8008 search results - page 370 / 1602
» Learning in Multi-Agent Systems
Sort
View
EDUTAINMENT
2007
Springer
16 years 29 days ago
Teaching Structured Development of Virtual Reality Systems Using P-VoT
Learning to build and test virtual reality (VR) systems is difficult due to the many required knowledge (e.g. computer graphics, sound processing, simulation, interaction, etc.) an...
Jinseok Seo, Gerard Jounghyun Kim
ICRA
2002
IEEE
141views Robotics» more  ICRA 2002»
15 years 11 months ago
Movement Imitation with Nonlinear Dynamical Systems in Humanoid Robots
This article presents a new approach to movement planning, on-line trajectory modification, and imitation learning by representing movement plans based on a set of nonlinear diļ¬...
Auke Jan Ijspeert, Jun Nakanishi, Stefan Schaal
ALS
2003
Springer
16 years 16 hour ago
Whose Anticipations?
The central question in this paper is: Who (or what) constructs anticipations? I challenge the (tacit) assumption of Rosen’s standard definition of anticipatory systems according...
Alexander Riegler
PERCOM
2005
ACM
16 years 11 days ago
Applying Active Space Principles to Active Classrooms
Recent developments in pervasive computing have enabled new features for collaboration and instrumentation in educational technology systems. An infrastructure for the integration...
Chad Peiper, David Warden, Ellick Chan, Roy H. Cam...
ATAL
2010
Springer
15 years 8 months ago
Frequency adjusted multi-agent Q-learning
Multi-agent learning is a crucial method to control or find solutions for systems, in which more than one entity needs to be adaptive. In today's interconnected world, such s...
Michael Kaisers, Karl Tuyls