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GECCO
2009
Springer
124views Optimization» more  GECCO 2009»
15 years 11 months ago
Reinforcement learning for games: failures and successes
We apply CMA-ES, an evolution strategy with covariance matrix adaptation, and TDL (Temporal Difference Learning) to reinforcement learning tasks. In both cases these algorithms se...
Wolfgang Konen, Thomas Bartz-Beielstein
ICML
1996
IEEE
15 years 10 months ago
Discovering Structure in Multiple Learning Tasks: The TC Algorithm
Recently, there has been an increased interest in "lifelong" machine learning methods, that transfer knowledge across multiple learning tasks. Such methods have repeated...
Sebastian Thrun, Joseph O'Sullivan
GECCO
2006
Springer
169views Optimization» more  GECCO 2006»
15 years 10 months ago
An open-set speaker identification system using genetic learning classifier system
This paper presents the design and implementation of an adaptive open-set speaker identification system with genetic learning classifier systems. One of the challenging problems i...
WonKyung Park, Jae C. Oh, Misty K. Blowers, Matt B...
GOSLER
1995
15 years 10 months ago
A Guided Tour Across the Boundaries of Learning Recursive Languages
The present paper deals with the learnability of indexed families of uniformly recursive languages from positive data as well as from both, positive and negative data. We consider...
Thomas Zeugmann, Steffen Lange
GECCO
2010
Springer
157views Optimization» more  GECCO 2010»
15 years 9 months ago
Speeding up the evaluation of evolutionary learning systems using GPGPUs
In this paper we introduce a method for computing fitness in evolutionary learning systems based on NVIDIA’s massive parallel technology using the CUDA library. Both the match ...
María A. Franco, Natalio Krasnogor, Jaume B...