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IJCAI
2007
15 years 8 months ago
Reinforcement Learning of Local Shape in the Game of Go
We explore an application to the game of Go of a reinforcement learning approach based on a linear evaluation function and large numbers of binary features. This strategy has prov...
David Silver, Richard S. Sutton, Martin Mülle...
IJCAI
2007
15 years 8 months ago
Learning from Partial Observations
We present a general machine learning framework for modelling the phenomenon of missing information in data. We propose a masking process model to capture the stochastic nature of...
Loizos Michael
AAAI
2006
15 years 8 months ago
Active Learning with Near Misses
Assume that we are trying to build a visual recognizer for a particular class of objects--chairs, for example--using existing induction methods. Assume the assistance of a human t...
Nela Gurevich, Shaul Markovitch, Ehud Rivlin
AAAI
2006
15 years 8 months ago
Learning Partially Observable Action Schemas
We present an algorithm that derives actions' effects and preconditions in partially observable, relational domains. Our algorithm has two unique features: an expressive rela...
Dafna Shahaf, Eyal Amir
ATAL
2010
Springer
15 years 6 months ago
PAC-MDP learning with knowledge-based admissible models
PAC-MDP algorithms approach the exploration-exploitation problem of reinforcement learning agents in an effective way which guarantees that with high probability, the algorithm pe...
Marek Grzes, Daniel Kudenko