Given the interactive media characteristics and intrinsically motivating appeal, computer games are often praised for their potential and value in education. However, comprehensiv...
Statistical static timing analysis (SSTA) has been a popular research topic in recent years. A fundamental issue with applying SSTA in practice today is the lack of reliable and e...
The Functions of Multiple Instances (FUMI) method for learning a target prototype from data points that are functions of target and non-target prototypes is introduced. In this pa...
Recent multi-agent extensions of Q-Learning require knowledge of other agents’ payoffs and Q-functions, and assume game-theoretic play at all times by all other agents. This pap...
Convolution kernels for trees provide simple means for learning with tree-structured data. The computation time of tree kernels is quadratic in the size of the trees, since all pa...
Konrad Rieck, Tammo Krueger, Ulf Brefeld, Klaus-Ro...