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ACMACE
2007
ACM
15 years 11 months ago
Serious video game effectiveness
Given the interactive media characteristics and intrinsically motivating appeal, computer games are often praised for their potential and value in education. However, comprehensiv...
Wee Ling Wong, Cuihua Shen, Luciano Nocera, Eduard...
DAC
2006
ACM
15 years 11 months ago
Refined statistical static timing analysis through
Statistical static timing analysis (SSTA) has been a popular research topic in recent years. A fundamental issue with applying SSTA in practice today is the lack of reliable and e...
Benjamin N. Lee, Li-C. Wang, Magdy S. Abadir
214
Voted
ICPR
2010
IEEE
15 years 10 months ago
Pattern Recognition Using Functions of Multiple Instances
The Functions of Multiple Instances (FUMI) method for learning a target prototype from data points that are functions of target and non-target prototypes is introduced. In this pa...
Alina Zare, Paul Gader
NIPS
2003
15 years 8 months ago
Extending Q-Learning to General Adaptive Multi-Agent Systems
Recent multi-agent extensions of Q-Learning require knowledge of other agents’ payoffs and Q-functions, and assume game-theoretic play at all times by all other agents. This pap...
Gerald Tesauro
JMLR
2010
155views more  JMLR 2010»
15 years 5 months ago
Approximate Tree Kernels
Convolution kernels for trees provide simple means for learning with tree-structured data. The computation time of tree kernels is quadratic in the size of the trees, since all pa...
Konrad Rieck, Tammo Krueger, Ulf Brefeld, Klaus-Ro...