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CIG
2005
IEEE
16 years 27 days ago
Adapting Reinforcement Learning for Computer Games: Using Group Utility Functions
AbstractGroup utility functions are an extension of the common team utility function for providing multiple agents with a common reinforcement learning signal for learning cooperat...
Jay Bradley, Gillian Hayes
HICSS
2005
IEEE
144views Biometrics» more  HICSS 2005»
16 years 27 days ago
Learning with Weblogs: An Empirical Investigation
The study investigates the impact of weblog use on individual learning in a university environment. Weblogs are a relatively new knowledge sharing technology, which enables people...
Helen S. Du, Christian Wagner
212
Voted
MM
2004
ACM
151views Multimedia» more  MM 2004»
16 years 21 days ago
Multimodal concept-dependent active learning for image retrieval
It has been established that active learning is effective for learning complex, subjective query concepts for image retrieval. However, active learning has been applied in a conc...
Kingshy Goh, Edward Y. Chang, Wei-Cheng Lai
175
Voted
SAC
2004
ACM
16 years 21 days ago
Patterns for blended, Person-Centered learning: strategy, concepts, experiences, and evaluation
: Within the last few years, e-learning has become a focal point in several universities and organizations. While much research has been devoted to producing econtent, describing i...
Michael Derntl, Renate Motschnig-Pitrik
ECML
2004
Springer
16 years 20 days ago
SWITCH: A Novel Approach to Ensemble Learning for Heterogeneous Data
The standard framework of machine learning problems assumes that the available data is independent and identically distributed (i.i.d.). However, in some applications such as image...
Rong Jin, Huan Liu