This paper suggests that participatory system design methodologies may be used as a learning tool in academic environments. It reports from a successful experiment in this directi...
The ability to learn is a potentially compelling and important quality for interactive synthetic characters. To that end, we describe a practical approach to real-time learning fo...
Bruce Blumberg, Marc Downie, Yuri A. Ivanov, Matt ...
The k-Nearest Neighbors algorithm can be easily adapted to classify complex objects (e.g. sets, graphs) as long as a proper dissimilarity function is given over an input space. Bo...
Adam Woznica, Alexandros Kalousis, Melanie Hilario
Many applications of supervised learning require good generalization from limited labeled data. In the Bayesian setting, we can try to achieve this goal by using an informative pr...
Learning Objects are atomic packages of learning content with associated activities that can be reused in different contexts. However traditional Learning Objects can be complex an...
David E. Millard, Yvonne Margaret Howard, Patrick ...