In this paper, we present a graphics streaming system for remote gaming in a local area network. The framework aims at creating a networked game platform for home and hotel enviro...
Adaptivity is a challenging open issue in data stream management. In this paper, we tackle the problem of memory adaptivity inside a system executing temporal sliding window queri...
We report on our experience from design and implementation of a powerful map application for managing, querying and visualizing evolving locations of moving objects. Instead of bu...
Kostas Patroumpas, Evi Kefallinou, Timos K. Sellis
Detecting bursts in data streams is an important and challenging task. Due to the complexity of this task, usually burst detection cannot be formulated using standard query operat...
This work provides detailed measurements of the motion and scene complexity for a wide variety of video games. Novel algorithms to measure motion and scene complexity are presente...