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CHI
1994
ACM
15 years 10 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
ECIS
2004
15 years 8 months ago
Value-based business modelling for network organizations: lessons learned from the electricity sector
Speed and availability of information, delivered in past years by Internet technologies, made it easier for any company to outsource primary activities, which resulted in unbundli...
Vera Kartseva, Jaap Gordijn, Yao-Hua Tan
CSL
2006
Springer
15 years 6 months ago
A study in machine learning from imbalanced data for sentence boundary detection in speech
Enriching speech recognition output with sentence boundaries improves its human readability and enables further processing by downstream language processing modules. We have const...
Yang Liu, Nitesh V. Chawla, Mary P. Harper, Elizab...
KDD
2012
ACM
201views Data Mining» more  KDD 2012»
13 years 9 months ago
Learning from crowds in the presence of schools of thought
Crowdsourcing has recently become popular among machine learning researchers and social scientists as an effective way to collect large-scale experimental data from distributed w...
Yuandong Tian, Jun Zhu
ICCV
2007
IEEE
16 years 8 months ago
Learning 3-D Scene Structure from a Single Still Image
We consider the problem of estimating detailed 3-d structure from a single still image of an unstructured environment. Our goal is to create 3-d models which are both quantitative...
Ashutosh Saxena, Min Sun, Andrew Y. Ng