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MODELLIERUNG
2004
15 years 8 months ago
Modeling Socio-Technical Processes in e-Commerce Scenarios
: We consider socio-technical processes, i.e. processes where machines as well as humans participate. Typical examples occur in sales processes in e-commerce. Three modeling tasks ...
Michael M. Richter, Armin Stahl
GAMEON
2003
15 years 8 months ago
Automatic Acquisition of Actions for Animated Agents
The generation of animated human figures especially in crowd scenes has many applications in such domains as the special effects industry, computer games or for the simulation of ...
Adam Szarowicz, Marek Mittmann, Paolo Remagnino, J...
NIPS
2004
15 years 8 months ago
Dynamic Bayesian Networks for Brain-Computer Interfaces
We describe an approach to building brain-computer interfaces (BCI) based on graphical models for probabilistic inference and learning. We show how a dynamic Bayesian network (DBN...
Pradeep Shenoy, Rajesh P. N. Rao
NAACL
2001
15 years 8 months ago
SPoT: A Trainable Sentence Planner
Sentence planning is a set of inter-related but distinct tasks, one of which is sentence scoping, i.e. the choice of syntactic structure for elementary speech acts and the decisio...
Marilyn A. Walker, Owen Rambow, Monica Rogati
P2PKM
2004
15 years 8 months ago
RDFGrowth, a P2P annotation exchange algorithm for scalable Semantic Web applications
We present RDFGrowth, an algorithm that addresses a specific yet important scenario: large scale, end user targeted, metadata exchange P2P applications. In this scenario, peers per...
Giovanni Tummarello, Christian Morbidoni, Joackin ...
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