We present a regression-based scheme for multi-view facial expression recognition based on 2-D geometric features. We address the problem by mapping facial points (e.g. mouth corn...
We present a framework to extract the most important features (tree fragments) from a Tree Kernel (TK) space according to their importance in the target kernelbased machine, e.g. ...
Using computer games for educational purposes is a fascinating idea that is getting increasingly popular amongst educators, researchers, and developers. From a technical as well as...
In this paper, we propose a novel face hallucination method to reconstruct a high-resolution face image from a lowresolution observation based on a set of high- and lowresolution ...
Abstract People typically move and act under the constraints of an environment, making human behavior strongly place-dependent. Motion patterns, the places and the rates at which p...
Matthias Luber, Gian Diego Tipaldi, Kai Oliver Arr...