We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
We introduce a method to discover optimal local patterns, which concisely describe the main trends in a time series. Our approach examines the time series at multiple time scales ...
1 We consider the problem of similarity search in applications where the cost of computing the similarity between two records is very expensive, and the similarity measure is not a...
Chris Jermaine, Fei Xu, Mingxi Wu, Ravi Jampani, T...
We present the design and implementation of the Horus WLAN location determination system. The design of the Horus system aims at satisfying two goals: high accuracy and low comput...
In this paper, we formally prove that padding the plaintext with a random bit-string provides the semantic security against chosen plaintext attack (IND-CPA) for the McEliece (and ...