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COGSCI
2008
139views more  COGSCI 2008»
15 years 6 months ago
A Computational Model of Early Argument Structure Acquisition
How children go about learning the general regularities that govern language, as well as keeping track of the exceptions to them, remains one of the challenging open questions in ...
Afra Alishahi, Suzanne Stevenson
ICPR
2006
IEEE
16 years 7 months ago
A Viewpoint Invariant Approach for Crowd Counting
This paper describes a viewpoint invariant learningbased method for counting people in crowds from a single camera. Our method takes into account feature normalization to deal wit...
Dan Kong, Douglas Gray, Hai Tao
ICPR
2006
IEEE
16 years 7 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
ISVC
2010
Springer
15 years 5 months ago
Low Cost VR Meets Low Cost Multi-touch
This paper presents the design, implementation, and lessons learned from developing a multi-surface VR visualization environment. The environment combines a head-tracked vertical V...
Dane M. Coffey, Fedor Korsakov, Daniel F. Keefe
TVCG
2010
183views more  TVCG 2010»
15 years 5 months ago
Exploration and Visualization of Segmentation Uncertainty using Shape and Appearance Prior Information
—We develop an interactive analysis and visualization tool for probabilistic segmentation in medical imaging. The originality of our approach is that the data exploration is guid...
Ahmed Saad, Ghassan Hamarneh, Torsten Möller