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AIIDE
2009
15 years 8 months ago
Optimization of Platform Game Levels for Player Experience
We demonstrate an approach to modelling the effects of certain parameters of platform game levels on the players' experience of the game. A version of Super Mario Bros has be...
Chris Pedersen, Julian Togelius, Georgios N. Yanna...
ITICSE
2010
ACM
15 years 7 months ago
Hands-on approach to teaching wireless sensor networks at the undergraduate level
Teaching wireless sensor networks (WSNs) at the undergraduate level is both challenging and rewarding. WSNs include low-level programming and debugging, power-aware operations, no...
Anna Förster, Mehdi Jazayeri
IJVR
2008
125views more  IJVR 2008»
15 years 6 months ago
The Virtual Instructor Intervention: A Case in LEGO Robotics
Solving robotic exercises is a difficult task for students because the modeling activity involved requires students to comprehend programming, robotic design concepts as well as ba...
Pauline H. Mosley, Jayfus T. Doswell
IJVR
2008
127views more  IJVR 2008»
15 years 6 months ago
Embodied Tutors for Interaction Skills Simulation Training
This paper describes intelligent virtual tutors for interaction skills training who can serve the roles of demonstrator, coach, trainer, mentor, and observer. These roles meet the ...
Robert Hubal
ML
2002
ACM
104views Machine Learning» more  ML 2002»
15 years 6 months ago
A Simple Decomposition Method for Support Vector Machines
The decomposition method is currently one of the major methods for solving support vector machines. An important issue of this method is the selection of working sets. In this pape...
Chih-Wei Hsu, Chih-Jen Lin