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CGA
2011
14 years 10 months ago
Intuitive Interactive Human-Character Posing with Millions of Example Poses
We present a data-driven algorithm for interactive 3D human character posing. We formulate the problem in a maximum a posteriori (MAP) framework by combining the user’s inputs w...
Xiaolin K. Wei, Jinxiang Chai
IWSOS
2011
Springer
14 years 9 months ago
Evolving Self-organizing Cellular Automata Based on Neural Network Genotypes
Abstract This paper depicts and evaluates an evolutionary design process for generating a complex self-organizing multicellular system based on Cellular Automata (CA). We extend th...
Wilfried Elmenreich, István Fehérv&a...
ACMSE
2011
ACM
14 years 6 months ago
Targeting FPGA-based processors for an implementation-driven compiler construction course
This paper describes the adaptation of a modern compiler construction course to target an FPGA-based hardware platform used throughout our computer science curriculum. One of the ...
D. Brian Larkins, William M. Jones
EGITALY
2011
14 years 6 months ago
Gestural Interaction for Robot Motion Control
Recent advances in gesture recognition made the problem of controlling a humanoid robot in the most natural possible way an interesting challenge. Learning from Demonstration fie...
Giuseppe Broccia, Marco Livesu, Riccardo Scateni
INFOCOM
2012
IEEE
13 years 9 months ago
Quality-assured cloud bandwidth auto-scaling for video-on-demand applications
—There has been a recent trend that video-on-demand (VoD) providers such as Netflix are leveraging resources from cloud services for multimedia streaming. In this paper, we cons...
Di Niu, Hong Xu, Baochun Li, Shuqiao Zhao
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