— In this paper we present a novel method for robot path planning based on learning motion patterns. A motion pattern is defined as the path that results from applying a set of ...
We address the problem of learning in repeated N-player (as opposed to 2-player) general-sum games. We describe an extension to existing criteria focusing explicitly on such setti...
Multi-label learning deals with data associated with multiple labels simultaneously. Previous work on multi-label learning assumes that for each instance, the "full" lab...
In this paper, we describe a computer-supported cooperative learning system in education and the results of its deployment. The system, called I-MINDS, consists of a set of teache...
The visual world demonstrates organized spatial patterns,
among objects or regions in a scene, object-parts
in an object, and low-level features in object-parts. These
classes o...
Devi Parikh (Carnegie Mellon University), C. Lawre...