Principal Component Analysis (PCA) has been widely used for the representation of shape, appearance, and motion. One drawback of typical PCA methods is that they are least squares...
Each facial event will give rise to complex facial appearance variation. In this paper, we propose similarity features to describe the facial appearance for video-based facial even...
Facial expression modeling is central to facial expression recognition and expression synthesis for facial animation. Previous works reported that modeling the facial expression wi...
In this paper, we propose a component-based discriminative approach for face alignment without requiring initialization1 . Unlike many approaches which locally optimize in a small ...
We describe a method for implementing the evaluation and training of decision trees and forests entirely on a GPU, and show how this method can be used in the context of object rec...