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TOG
2002
98views more  TOG 2002»
15 years 6 months ago
Synthesis of complex dynamic character motion from simple animations
In this paper we present a general method for rapid prototyping of realistic character motion. We solve for the natural motion from a simple animation provided by the animator. Ou...
C. Karen Liu, Zoran Popovic
PRL
2007
100views more  PRL 2007»
15 years 6 months ago
Visible models for interactive pattern recognition
The bottleneck in interactive visual classification is the exchange of information between human and machine. We introduce the concept of the visible model, which is an ion of an ...
Jie Zou, George Nagy
INFOCOM
2010
IEEE
15 years 5 months ago
Distributed Algorithms for Approximating Wireless Network Capacity
—In this paper we consider the problem of maximizing wireless network capacity (a.k.a. one-shot scheduling) in both the protocol and physical models. We give the first distribut...
Michael Dinitz
OOPSLA
2010
Springer
15 years 5 months ago
Teaching and training developer-testing techniques and tool support
Developer testing is a type of testing where developers test their code as they write it, as opposed to testing done by a separate quality assurance organization. Developer testin...
Tao Xie, Jonathan de Halleux, Nikolai Tillmann, Wo...
RAS
2010
164views more  RAS 2010»
15 years 5 months ago
Towards performing everyday manipulation activities
This article investigates fundamental issues in scaling autonomous personal robots towards open-ended sets of everyday manipulation tasks which involve high complexity and vague j...
Michael Beetz, Dominik Jain, Lorenz Mösenlech...
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