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EDUTAINMENT
2006
Springer
15 years 10 months ago
Haptic Puppetry for Interactive Games
In interactive computer games and computer animation, intuitively controlling the motion of an articulated character is considered as a difficult task. One of the reasons is that, ...
Sujeong Kim, Xinyu Zhang, Young J. Kim
ICML
1994
IEEE
15 years 10 months ago
A Conservation Law for Generalization Performance
Conservation of information (COI) popularized by the no free lunch theorem is a great leveler of search algorithms, showing that on average no search outperforms any other. Yet in ...
Cullen Schaffer
CHI
2010
ACM
15 years 9 months ago
Exploring affective technologies for the classroom with the subtle stone
Constructive emotional experiences are strongly related to effective learning. Yet, it is challenging for teachers, researchers and students alike to understand the emotions exper...
Madeline Balaam, Geraldine Fitzpatrick, Judith Goo...
AAAI
2007
15 years 8 months ago
Supporting Feedback and Assessment of Digital Ink Answers to In-Class Exercises
Effective teaching involves treating the presentation of new material and the assessment of students’ mastery of this material as part of a seamless and continuous feedback cycl...
Kimberle Koile, Kevin Chevalier, Michel Rbeiz, Ada...
AAAI
2008
15 years 8 months ago
Constrained Classification on Structured Data
Most standard learning algorithms, such as Logistic Regression (LR) and the Support Vector Machine (SVM), are designed to deal with i.i.d. (independent and identically distributed...
Chi-Hoon Lee, Matthew R. G. Brown, Russell Greiner...