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ICPR
2008
IEEE
16 years 28 days ago
Top down image segmentation using congealing and graph-cut
This paper develops a weakly supervised algorithm that learns to segment rigid multi-colored objects from a set of training images and key points. The approach uses congealing to ...
Douglas Moore, John Stevens, Scott Lundberg, Bruce...
ILP
2005
Springer
15 years 12 months ago
Predicate Selection for Structural Decision Trees
Abstract. We study predicate selection functions (also known as splitting rules) for structural decision trees and propose two improvements to existing schemes. The first is in cl...
Kee Siong Ng, John W. Lloyd
CEC
2003
IEEE
15 years 11 months ago
Anytime coevolution of form and function
Abstract- This paper describes an approach to continuous coevolution of form (the morphology) and function (the control behavior) for autonomous vehicles. This study focuses on coe...
Magdalena D. Bugajska, Alan C. Schultz
CSEE
2006
Springer
15 years 10 months ago
SimVBSE: Developing a Game for Value-Based Software Engineering
The development of games in aid of improving and enriching a student's learning experience is again on the rise. The beer game [6] in the field of system dynamics was develop...
Apurva Jain, Barry W. Boehm
AIIDE
2008
15 years 8 months ago
Direction Maps for Cooperative Pathfinding
Cooperative behavior is a desired trait in many fields from computer games to robotics. Yet, achieving cooperative behavior is often difficult, as maintaining shared information a...
M. Renee Jansen, Nathan R. Sturtevant