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SPATIALCOGNITION
1998
Springer
15 years 11 months ago
Human Place Learning in a Computer Generated Arena
We describe the development of a computer-generated arena within which one can study human place learning by asking subjects to locate an invisible target. A series of studies demo...
L. Nadel, K. G. F. Thomas, H. E. Laurance, R. Skel...
IJCAI
2007
15 years 8 months ago
Reinforcement Learning of Local Shape in the Game of Go
We explore an application to the game of Go of a reinforcement learning approach based on a linear evaluation function and large numbers of binary features. This strategy has prov...
David Silver, Richard S. Sutton, Martin Mülle...
IADIS
2004
15 years 8 months ago
Modelling Inductive Reasoning Ability for Adaptive Virtual Learning Environment
Inductive reasoning is one of the important characteristics of human intelligence. Researchers have regarded inductive reasoning as one of the seven primary mental abilities that ...
Taiyu Lin, Kinshuk, Paul McNab
CN
2010
110views more  CN 2010»
15 years 7 months ago
End-to-end quality of service seen by applications: A statistical learning approach
The focus of this work is on the estimation of quality of service (QoS) parameters seen by an application. Our proposal is based on end-to-end active measurements and statistical ...
Pablo Belzarena, Laura Aspirot
AROBOTS
2000
137views more  AROBOTS 2000»
15 years 6 months ago
Acquiring Mobile Robot Behaviors by Learning Trajectory Velocities
Abstract. The development of robots that learn from experience is a relentless challenge confronting artificial intelligence today. This paper describes a robot learning method whi...
Koren Ward, Alexander Zelinsky