Sciweavers

5860 search results - page 791 / 1172
» Learning and Domain Adaptation
Sort
View
EMNLP
2007
15 years 8 months ago
Structured Prediction Models via the Matrix-Tree Theorem
This paper provides an algorithmic framework for learning statistical models involving directed spanning trees, or equivalently non-projective dependency structures. We show how p...
Terry Koo, Amir Globerson, Xavier Carreras, Michae...
ESANN
2007
15 years 8 months ago
Several ways to solve the MSO problem
The so called MSO-problem, – a simple superposition of two or more sinusoidal waves –, has recently been discussed as a benchmark problem for reservoir computing and was shown ...
Jochen J. Steil
AIIDE
2006
15 years 8 months ago
Dynamic Game Balancing: An Evaluation of User Satisfaction
User satisfaction in computer games seems to be influenced by game balance, the level of challenge faced by the user. This work presents an evaluation, performed by human players,...
Gustavo Andrade, Geber Ramalho, Alex Sandro Gomes,...
IWEC
2004
15 years 8 months ago
AI: the Missing Link in Digital Game Interface Design?
The central problem that this paper addresses is how to manage dynamic change within game environments in response to variable player requirements and ability. In particular, we di...
Darryl Charles, Daniel Livingstone
NIPS
2004
15 years 8 months ago
Multi-agent Cooperation in Diverse Population Games
We consider multi-agent systems whose agents compete for resources by striving to be in the minority group. The agents adapt to the environment by reinforcement learning of the pr...
K. Y. Michael Wong, S. W. Lim, Zhuo Gao