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GRAPHICSINTERFACE
2003
15 years 8 months ago
Learning from Games: HCI Design Innovations in Entertainment Software
Computer games are one of the most successful application domains in the history of interactive systems. This success has come despite the fact that games were ‘separated at bir...
Jeff Dyck, David Pinelle, Barry Brown, Carl Gutwin
PRIS
2004
15 years 8 months ago
Learning Text Extraction Rules, without Ignoring Stop Words
Information Extraction (IE) from text /web documents has become an important application area of AI. As the number of web sites and documents has grown dramatically, the users need...
João Cordeiro, Pavel Brazdil
AAAI
1996
15 years 8 months ago
Post-Analysis of Learned Rules
Rule induction research implicitly assumes that after producing the rules from a dataset, these rules will be used directly by an expert system or a human user. In real-life appli...
Bing Liu, Wynne Hsu
JMLR
2006
103views more  JMLR 2006»
15 years 6 months ago
MinReg: A Scalable Algorithm for Learning Parsimonious Regulatory Networks in Yeast and Mammals
In recent years, there has been a growing interest in applying Bayesian networks and their extensions to reconstruct regulatory networks from gene expression data. Since the gene ...
Dana Pe'er, Amos Tanay, Aviv Regev
NN
2006
Springer
114views Neural Networks» more  NN 2006»
15 years 6 months ago
Modular learning models in forecasting natural phenomena
Modular model is a particular type of committee machine and is comprised of a set of specialized (local) models each of which is responsible for a particular region of the input s...
Dimitri P. Solomatine, Michael Baskara L. A. Siek