—We examine the use of teleological metareasoning for self-adaptation in game-playing software agents. The goal of our work is to develop an interactive environment in which the ...
Joshua Jones, Chris Parnin, Avik Sinharoy, Spencer...
The design of Adaptive Hypermedia is a difficult task which can be made easier if generic systems and AH creators’ models are reused. We address this design problem in the settin...
Building realistic end user scenarios for ubiquitous computing applications entails large up-front investments. Many context adaptive applications so far fail to live up to their ...
A number of research teams are working to organize personalized access to the modern repositories of educational resources. The goal of personalized access is to help students loc...
Peter Brusilovsky, Jae-wook Ahn, Tibor Dumitriu, M...
We examine the problem of self-adaptation in game-playing agents as the game requirements evolve incrementally. The goal of our current work is to develop an interactive environme...
Joshua Jones, Chris Parnin, Avik Sinharoy, Spencer...