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EUROGP
2007
Springer
116views Optimization» more  EUROGP 2007»
16 years 5 days ago
Genetic Programming with Fitness Based on Model Checking
Abstract. Model checking is a way of analysing programs and programlike structures to decide whether they satisfy a list of temporal logic statements describing desired behaviour. ...
Colin G. Johnson
ESANN
2007
15 years 7 months ago
Ensemble neural classifier design for face recognition
A method for tuning MLP learning parameters in an ensemble classifier framework is presented. No validation set or cross-validation technique is required to optimize parameters for...
Terry Windeatt
SIGECOM
2011
ACM
259views ECommerce» more  SIGECOM 2011»
14 years 8 months ago
Designing adaptive trading agents
ended abstract summarizes the research presented in Dr. Pardoe’s recently-completed Ph.D. thesis [Pardoe 2011]. The thesis considers how adaptive trading agents can take advantag...
David Pardoe, Peter Stone
ICML
2004
IEEE
16 years 6 months ago
Communication complexity as a lower bound for learning in games
A fast-growing body of research in the AI and machine learning communities addresses learning in games, where there are multiple learners with different interests. This research a...
Vincent Conitzer, Tuomas Sandholm
CIG
2005
IEEE
15 years 11 months ago
Combining Coaching and Learning to Create Cooperative Character Behavior
Abstract- We present a concept for developing cooperative characters (agents) for computer games that combines coaching by a human with evolutionary learning. The basic idea is to ...
Jörg Denzinger, Chris Winder