Most existing approaches for learning action models work by extracting suitable low-level features and then training appropriate classifiers. Such approaches require large amount...
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
Code bloat, the excessive increase of code size, is an important issue in Genetic Programming (GP). This paper proposes a theoretical analysis of code bloat in the framework of sy...
Sylvain Gelly, Olivier Teytaud, Nicolas Bredeche, ...
Context-sensitive Multiple Task Learning, or csMTL, is presented as a method of inductive transfer that uses a single output neural network and additional contextual inputs for le...
We discuss factors that affect human agreement on a semantic labeling task in the art history domain, based on the results of four experiments where we varied the number of labels...
Rebecca J. Passonneau, Thomas Lippincott, Tae Yano...