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CGF
2007
127views more  CGF 2007»
15 years 7 months ago
Crowds by Example
We present an example-based crowd simulation technique. Most crowd simulation techniques assume that the behavior exhibited by each person in the crowd can be defined by a restri...
Alon Lerner, Yiorgos Chrysanthou, Dani Lischinski
IJCSS
2006
94views more  IJCSS 2006»
15 years 7 months ago
Minimum Jerk Reaching Movements of Human Arm with Mechanical Constraints at Endpoint
In this paper, minimum jerk movement on the constrained sphere was studied by using both theoretical analysis and experimental investigation. Based on the constraint optimal princ...
D. H. Sha, James L. Patton, Ferdinando A. Mussa-Iv...
MANSCI
2006
121views more  MANSCI 2006»
15 years 7 months ago
Methodologies and Algorithms for Group-Rankings Decision
The problem of group ranking, a.k.a. rank aggregation, has been studied in contexts varying from sports, to multi-criteria decision making, to machine learning, to ranking web pag...
Dorit S. Hochbaum, Asaf Levin
SIGCSE
2008
ACM
132views Education» more  SIGCSE 2008»
15 years 7 months ago
Course experiences of computing students with disabilities: four case studies
Inclusive education is the practice of making sure that all students of all abilities have positive learning experiences. The study presented in this paper explores the current st...
Katherine Deibel
SIGCSE
2008
ACM
120views Education» more  SIGCSE 2008»
15 years 7 months ago
A system for developing tablet pc applications for education
We describe a new system for building Tablet PC-based classroom software. The system, called SLICE, is built for extensibility, using a unique "explicit state" model. Ap...
Sam Kamin, Michael Hines, Chad Peiper, Boris Capit...
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