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AIED
2007
Springer
16 years 28 days ago
A Spoken Translation Game for Second Language Learning
In this paper, we describe a Web-based spoken translation game aimed at providing language learners with an easily accessible and fun environment to practice speaking the foreign l...
Chao Wang, Stephanie Seneff
SIGIR
2006
ACM
16 years 21 days ago
Learning to advertise
Content-targeted advertising, the task of automatically associating ads to a Web page, constitutes a key Web monetization strategy nowadays. Further, it introduces new challenging...
Anísio Lacerda, Marco Cristo, Marcos Andr&e...
CCGRID
2005
IEEE
16 years 11 days ago
The QuarkNet/grid collaborative learning e-Lab
We describe a case study that uses grid computing techniques to support the collaborative learning of high school students investigating cosmic rays. Students gather and upload sc...
Marjorie Bardeen, Eric Gilbert, Thomas Jordan, Pau...
PAKDD
2005
ACM
102views Data Mining» more  PAKDD 2005»
16 years 7 days ago
Automatic Occupation Coding with Combination of Machine Learning and Hand-Crafted Rules
Abstract. We apply a machine learning method to the occupation coding, which is a task to categorize the answers to open-ended questions regarding the respondent’s occupation. Sp...
Kazuko Takahashi, Hiroya Takamura, Manabu Okumura
AIED
2005
Springer
16 years 6 days ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...