We address the topic of real-time analysis and recognition of silhouettes. The method that we propose first produces object features obtained by a new type of morphological operato...
In this paper we present the use of a "general purpose" textual entaiment recognizer in the Answer Validation Exercise (AVE) task. Our system has been developed to learn...
We analyze collaborative play in an online video game, World of Warcraft, the most popular personal computer game in the United States, with significant markets in Asia and Europe...
Statistical static timing analysis (SSTA) has been a popular research topic in recent years. A fundamental issue with applying SSTA in practice today is the lack of reliable and e...
The learning classifier system XCS is an iterative rulelearning system that evolves rule structures based on gradient-based prediction and rule quality estimates. Besides classifi...
Martin V. Butz, Pier Luca Lanzi, Stewart W. Wilson