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ICALT
2007
IEEE
16 years 1 months ago
A Participatory Learning Environment by Using Voice Trackback System in Zoological Garden
Our research group found that zoological garden is a resourceful place for learning by experience, so that we set “ZOO PROJECT” that aims at reconstructing learning environmen...
Yutaro Ohashi, Shuichi Nagata, Hiroshi Mashima, Hi...
KES
2005
Springer
16 years 10 days ago
User Preference Learning for Multimedia Personalization in Pervasive Computing Environment
Pervasive computing environment and users’ demand for multimedia personalization precipitate a need for personalization tools to help people access desired multimedia content at ...
Zhiwen Yu, Daqing Zhang, Xingshe Zhou, Changde Li
NIME
2005
Springer
136views Music» more  NIME 2005»
16 years 10 days ago
Learning Advanced Skills on New Instruments (or practising scales and arpeggios on your NIME)
When learning a classical instrument, people often either take lessons in which an existing body of “technique” is delivered, evolved over generations of performers, or in som...
Sageev Oore
NEUROSCIENCE
2001
Springer
15 years 11 months ago
Biological Grounding of Recruitment Learning and Vicinal Algorithms in Long-Term Potentiation
Biological networks are capable of gradual learning based on observing a large number of exemplars over time as well as of rapidly memorizing specific events as a result of a sin...
Lokendra Shastri
171
Voted
ESANN
2001
15 years 8 months ago
Motor control and movement optimization learned by combining auto-imitative and genetic algorithms
In sensorimotor behaviour often a great movement execution variability is combined with a relatively low error in reaching the intended goal. This phenomenon can especially be obse...
Karl-Theodor Kalveram, Ulrich Nakte