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ICONIP
2009
15 years 4 months ago
Tracking in Reinforcement Learning
Reinforcement learning induces non-stationarity at several levels. Adaptation to non-stationary environments is of course a desired feature of a fair RL algorithm. Yet, even if the...
Matthieu Geist, Olivier Pietquin, Gabriel Fricout
165
Voted
ICML
2006
IEEE
16 years 7 months ago
Qualitative reinforcement learning
When the transition probabilities and rewards of a Markov Decision Process are specified exactly, the problem can be solved without any interaction with the environment. When no s...
Arkady Epshteyn, Gerald DeJong
AIED
2005
Springer
16 years 12 days ago
Computer Games as Intelligent Learning Environments: A River Ecosystem Adventure
Our goal in this work has been to bring together the entertaining and flow characteristics of video game environments with proven learning theories to advance the state of the art ...
Jason Tan, Chris Beers, Ruchi Gupta, Gautam Biswas
EURONGI
2005
Springer
16 years 12 days ago
An Afterstates Reinforcement Learning Approach to Optimize Admission Control in Mobile Cellular Networks
We deploy a novel Reinforcement Learning optimization technique based on afterstates learning to determine the gain that can be achieved by incorporating movement prediction inform...
José Manuel Giménez-Guzmán, J...
170
Voted
IDEAL
2004
Springer
16 years 7 days ago
In-Situ Learning in Multi-net Systems
Abstract. Multiple classifier systems based on neural networks can give improved generalisation performance as compared with single classifier systems. We examine collaboration in ...
Matthew C. Casey, Khurshid Ahmad